C&C was straightforward, fast, violent and fun. With C&C, Westwood both simplified and sped up the wargame, creating something with the pace, the glossy visuals and the narrative hooks to snare the action-gaming crowd, but with a streamlined tactical element that still appealed to the armchair generals. Perhaps it’s a mistake to say that Command and Conquer invented the real-time-strategy genre – its developer, Westwood, had already done that with Dune 2 – but it was certainly the game that popularised it. Now this is what you call a blast from the past.